Video Game Month at The PSC Library

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SEPTEMBER IS VIDEO GAME MONTH!

video-controlleDid you know that close to sixty percent of all Americans play video games?  (Entertainment Software Association 2-3).

      This month Prairie State College Library is celebrating video games, by highlighting some of the interesting books that are available for students to check out. We have many books on game design and production, the history video games, as well as books on specific game franchises.

 


HISTORY AND SIGNIFICANCE

       The origin of video games can be traced back to the mid 1940’s and early 1950’s. In the early 1950’s, the first games were created at military and research institutions, including a chess and card game, a war defense simulation, as well as a game called “Tennis for Two,” which was created at the Brookhaven National Laboratory  (The Strong; Brookhaven National Laboratory). Starting in the late 1960’s and early 1970’s, the first game consoles known as the “Brown Box” and the “Odyssey” were released, allowing people for the first time to play games  within the comfort of their home (Time Inc; The Strong). This trend continued into the late 1970’s and 1980’s with the release of the Atari console in 1977, and the first Nintendo system in 1985 (The Strong).  Today, video games can be played on numerous platforms, and the video game industry has grown exponentially, generating an estimated 21.5 billion dollars in 2013 (Entertainment Software Association 13). In addition, it is estimated that today close to sixty percent of the U.S. population plays video games, with the average total number of years someone playing being 14 (Entertainment Software Association 2-3). But have you ever considered the industry itself, and how video games are made? Did you know that Prairie State College offers a certificate in “Game Design and Development” ?


CAREER IN THE GAME INDUSTRY

       There are many career paths you can take to working in the game industry. This includes working as a game designer, game artist, programmer, among other things. (Creative Uncut). Those that are interested in the video game industry will be surprised to know that games are not created as quickly as you may think, and can take years to develop (TheArtCareerProject). There are many things that go into the process, and it can be a difficult career ((TheArtCareerProject). Nevertheless, it is predicted that in the next ten years, job growth for video game designers is expected to increase some 27 percent (CNN Money). Those interested in pursing such a career, should check out Prairie State College’s  certificate in “Game Design and Development.”


Want to learn more about the history of video games, how to make games, or a career in the game industry?  Check out the “Video Games Display” near the Library Classroom to find the books listed below, as well as other interesting books on the subject!

   
       
       

referenced works

“A History of Video Game Consoles.” Time. Time Inc., n.d. Web. 10 Sept. 2014. <http://content.time.com/time/interactive/0%2C31813%2C2029221%2C00.html&gt;.

Essential Facts About The Computer and Video Game Industry. Entertainment Software Association, 2014. Web. 10 Sept. 2014. pdfs/esa_ef_2014.pdf>.

“The First Video Game?” Brookhaven National Laboratory. U.S. Department of Energy, n.d. Web. 10 Sept. 2014. <http://www.bnl.gov/about/history/firstvideo.php&gt;.

“Video Game Designer.” CNN Money. Cable News Network, 12 Nov. 2013. Web. 8 Sept. 2014. <http://money.cnn.com/pf/best-jobs/2013/snapshots/15.html&gt;.

“Video Game Design Careers.” TheArtCareerProject. TheArtCareerProject , n.d. Web. 10 Sept. 2014. .

“VIDEO GAME DESIGN CAREER PATHS.” Creative Uncut. Creative Uncut, n.d. Web. 10 Sept. 2014. <http://www.creativeuncut.com/video-game-design-career-paths.html&gt;.

“Video Game History Timeline.” The Strong. The Strong, n.d. Web. 8 Sept. 2014. <http://www.museumofplay.org/icheg-game-history/timeline/&gt;.

Where Can I Find…in the Library?

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8-26-2014 1-16-11 PM

Welcome or welcome back to the library. A new school year is underway, and the library is here to support you. We have many different resources that we want students, faculty, and staff to be aware of so you can take advantage of them! (Click on the pictures to enlarge them).

DVDsA new and exciting addition to everyone is our DVD display rack. Now you can browse our DVD selection right in the library. Look through the covers, bring the one you want up to the circulation desk with your ID, and borrow DVDs for 7 days! New covers and titles are being added often.

Location: Near the front door of the library, opposite the circulation desk.


ereaderAnother new addition as of this semester is our e-readers. Now you can check out a book from our 3M collection and then check out an e-reader to take home with you for 3 weeks. This way you don’t have to have a phone or other device that you can read it on, and you can take it with you anywhere!

Location: Check books out in catalog, check out e-reader at circulation desk.


reference booksWhat staples do we have to offer you in the library? Besides the usual fiction and nonfiction, we have reference books, graphic novels, books on display, a quiet reading room, study rooms, and more!

Among our reference books are dictionaries, encyclopedias, subject-specific overviews, almanacs. These books cannot be checked out, but you can make limited copies for yourself or use them in the library.

Location: The middle of the library on shorter shelves.


graphic novelsOur graphic novels are very popular in the library, and rightly so I think! I’m a big fan of graphic novels because you can see the characters as the author or illustrator imagined them, and you have to read the pictures just as much as you read the text. They recently moved to being shelved by the fiction but are still pulled out separately.

Location: Back left of the library under the sign that says “Fiction.”


book displayEvery month the librarians put together displays on relevant and/or interesting topics. Our current displays are books on video games and books on back to school. Other displays we have put together include themes like Halloween, Christmas, Going Green, Gardening, the World Cup, Summer Reading, and Poetry Month.

Location: Past the computers, in front of the library classroom.


study room meets quiet roomWe also have a quiet reading room past the circulation desk where there is no talking and you can read or work without distractions. If you have two or more people that want to discuss something or study or work together, there are three study rooms available to reserve for up to 2 hours at a time. This can be done with a student ID up at the circulation desk.

As always, the reference librarians are at the reference desk by the computers ready to help you with your academic needs whenever the library is open. Stop by, interrupt us, and ask away! We’re here for you!

International Talk Like a Pirate Day

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September 19th is International Talk Like a Pirate Day. The day was created in 1995 by two friends, John Baur and Mark Summers, who thought it was a fun language to use while playing racquetball. You can read more about their story on their official website. The popularity of the day grew when Dave Barry, a newspaper humor columnist, wrote an article in 2002 about International Talk Like a Pirate Day.

Here at Prairie State, explore pirates through history and fiction. We have a wide variety of formats including audio, video, books, and articles.

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